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 AuthorTopic: The Secret :: int/adv equine RPG, 600+ members (Read 2 times)
Spectra
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 The Secret :: int/adv equine RPG, 600+ members
« Result #1 on Oct 29, 2009, 12:50pm »
[Quote]

[image]
http://avatraiv3.proboards.com



Watch our teaser trailer!

(Sorry about the ad beside the video, it's part of the Proboards YouTube tags and we can't remove it.)

Have we caught your attention? Watch the full length 3 min version here!


Hello there literate roleplayers. Are you tired of bland Light vs. Dark plots, equine RPGs that all seem the same, and plots that don't affect your character?

Well we've got a surprise for you. At The Secret it's not just about good and evil. In fact, good and evil don't have a lot to do with things. No matter whose side you're on, you can be as nice or as cruel as you see fit. But if you live in the north you'd better be tough if you want to stay alive. Here's a summary of what kinds of characters you can make:

  • Southern equines: The Resistance. You like freedom and would rather be left to your own devices. Conquering is not really your thing, you just want to be left alone to start a herd.
  • Weakland equines: The Captives. You keep your head down and hope you don't get beaten up too often. You dream of escaping to the south, but know you'll be killed for trying. Mostly mares live here, though there is a small number of stallions. They usually get beaten down the most so they can't rebel.
  • Northern equines: Tartarus's Legions. You work for the mastermind, Tartarus, the one who blew the news about the object of power out into the open. You answer to his captain Atlas, and you spend your time fighting, bullying mares in the Weaklands, and training colts for the army. If you have any spare time you can gather a small herd.
  • Haven of Hesperides: The Secret Keepers. You know not hate nor greed, and you live within the walls of the Haven. You may leave to explore, but other equines seem so different to you. You live in peace and philosophy, seeking knowledge and enlightenment. But you know what is brewing, and the battle will come to your doorstep even though they cannot break down the door.

We are also accepting staff applications for Moderators and Graphics Designers.


What's going on... ?

There was peace once, though by now it is but a distant memory in the minds of those old enough to remember. There was order and cohesion, and nothing to fear. The Keepers of Hesperides stayed within their walled Haven, and none disrupted their peace. There was always a rumor that an object of unspeakable power lay hidden within those great walls, but in time the rumor grew dull with age. But now a young stallion, maddened with greed, is gathering all the information he can about this mysterious object of celestial power. Flanked by the powerful drafts of the northern lands, he is murdering and taking prisoners left and right. There is only a handful of southern herds that stand against him, led by the mysterious Theseus. If they are vanquished, the Keepers will be on their own. Chaos and uncertainty abound. How much longer can the forces of reason hold off this madman?

The board is set, the pieces are in play. Whose side will you join?

Read more.


Canon positions open for audition, so join today!



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Result 2 of 10:
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 AuthorTopic: Losing Home - Wolf Roleplay [AFF] (Read 4 times)
LH Admin
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 Losing Home - Wolf Roleplay [AFF]
« Result #2 on Aug 16, 2009, 4:36am »
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Name: Whisper
What are you?: Owner
Name of site: Losing Home
# of members: 3 and rising
Website Url: www.losinghome.proboards.com

Affiliate Code:
<a href="http://www.losinghome.proboards.com/index.cgi" target="_blank"><img src="http://i32.tinypic.com/161xp4p.jpg" border="0" alt="Losing Home - Wolf Roleplay"></a>





Remember our banner must be up before we put yours up!

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Result 3 of 10:
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 AuthorTopic: Solace Weyr (Read 3 times)
Solace
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 Solace Weyr
« Result #3 on Jun 24, 2009, 11:53am »
[Quote]

A new future awaits!


Jaenellyth has risen! Solace finally has her Weyrwoman and so in turn her Weyrleader, Bronzerider N'kor. The spirit around the Weyr is full of joy and excitement, with such a healthy Queen and strong Bronze everyone awaits the day that a clutch is laid. Will we be graced with another Queen? I hope so, for we need every Queen possible. As I watch those around me I feel the hope rise. It has always been there but now it is as strong as the sun's light above.

Our Hold wishes to throw a Gather, both in celebration of the new Weyrleaders and the accomplishments the West has achieved. As the word spreads I step back, allowing the reign over Solace to Weyrwoman Holli. While I may not be the main authority within the Weyr I have experience and seniority. I continue to help out whenever I can, and as such I have sent out our Searchriders to go and find us Canidates. For not to long there will be eggs on the sands, and with those eggs the future Dragons of Solace.

As life continues here, so it does in the North. Rumors, such horrible things, are spreading like wild fire within the Northern Weyrs. Many questioning why the plague left once the “odd” colors died out, and when Crescent's people left to the West. I hate that the past can not remain that, the past. Those tradition bound Riders continue to create a picture to all as if we were the cause.

Forget that we helped them when their numbers were weak. Forget that we always proved ourselves no matter the cost. Forget that even if the colors are different those Dragons still rose to the call when Thread fell! I had hoped that I would not be reliving my past, now with Turns to my name I will not let them try the same games with Holli as they did with me. Solace needs her, and I will be her shield and sword if it comes down to it. North is quiet....too quiet.


Welcome to Solace

[image]

Located on the Western continent and it's island chain, this newly completed Weyr is open for all who wish to join. Set in the late 6th pass of an alternate Pern, Solace hosts new colors in all of the draconic kind. New species and new areas to explore. Solace is officially open to the public! Come by and have a look. We are a “Semi to Advanced/Literate” forum, with many positions open for immediate creation. What we also have to offer:

.:Gather – Nicastro Hold is about to hold their first Gather! Games, drinks, food, and music. All are welcome to come and enjoy the festivities. Not only that but you can also come and spend your well earned marks on items sold at the Gather stalls. Maybe even the possibility of buying yourself a flitt! Once the Gather starts it shall be open to all for a month, so come and enjoy the fun because it isn't a party without you. :.

.:Hatchings- What is this? Eggs on the sands, but not Dragon eggs. Six creamy eggs grace the sands, holding within them the newly discovered Prowlers of the West. All are welcome to try and Impress one of these beautiful creatures. Not only that but since Golden Jaenellyth has risen, Candidates are being sought after. A clutch is due to be laid, have a character in mind you wish to see Impress. Come, give it a try. :.

.: Running Contests – Solace is hosting not one but two! Two contests, right now, open to the public. Earn some Marks for little to no effort! Want to try getting a Sport ranker without trying for a hatching? Then try your luck are our Rider's Contest! :.

.: Member interaction - A forum is nothing without it's Members. Come and have the chance to give your opinion on Solace freely. To pick who will be the next for the Month's spotlights. Not enough? How about having the option of picking or creating the next contest for the site! Better yet, having a say on what you would think may bring some new excitement to the Weyr. :.

.: Loose limitation - Every RP forum has rules, be they for the site itself. On character creation, race, etc. But do not let that intimidate you. Solace is rated “PG-13”, we understand that some characters are right down nasty, or insanely sweet. Some characters are murders while others have a hero complex. Bring them to Solace! Anything goes, and we mean it. :.

Come, won't you join us?
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Result 4 of 10:
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 AuthorTopic: Beginning of Pern (Read 2 times)
Spiffy
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 Beginning of Pern
« Result #4 on Jun 17, 2009, 1:08pm »
[Quote]

Site Name : Beginning of Pern
Website : http://z8.invisionfree.com/Beginning_of_Pern/index.php?act=idx
Server : Invisionfree
Lead Admin : Requiem
Sub-Admins : None (Searching for 2 sub admins)
Mods : None (Searching for 3/4 Mods)
Status : Newly opened

It was the beginning of the first pass, and dragonriders had just begun taking to the sky in defense of their home, but before too long, many realized that the lush south was simply too vast and too overgrown to protect properly, and the dragonriders and holders made the decision to leave their heated homes and move North... And many did, trading their wooden houses and their vast information for cold stone caverns and the loss of said information, but one small group broke away... Headed by twin Queens, Havareth and Zujath, a group of one hundred dragons and their riders set up an encampment in a snowy mountain territory on the previously uncharted western continent. While it was a hard life, and took much out of the riders, food was plentiful enough and life was quite good for them, Thread falling more rarely. Two holds sprang up quickly, Konta and Arawn Hold, and the weyr was soon named Arawn, the names of the riders of Havareth and Zujath combined.

Three turns passed quickly, and the numbers increased from only one hundred pairs to over three hundred, though candidates were increasingly hard to find, and many of the holders began to dislike their dragonriding 'overlords', Konta especially, and said hold began to hide away some of their eligible children, while Arawn Hold was a much more accommodating. That is, until a sudden illness began wiping out flitters all across the large island, literally making them fall from the sky on their appointed errands. The only sign was a slight loss of color, then a loss of appetite, and finally the flitter's heart simply stopped. Just as a third Hold was rising from the snowy high mountains and coming to make a name for itself, a rash of deaths swooped down, and within the first two weeks of the first firelizard death, over one hundred flitters had died, and soon the illness jumped to the few whers that had made the transition, wiping them out even more quickly than it had the flitters.

And then, what everyone had been expecting and dreading came to pass. With its fuel burning down, the virus made the jump from wher... To dragon, where it would soon come to be known as Dragon's Bane. The smaller the dragon, the more likely they were to die, and within the first few months every single green and blue were gone, and half the browns. Thread fell and without the grace and agility of their smaller brethren, as well as the numbers, the three Holds were left to nearly fend for themselves, two rather large groups splintering off and joining with the few Holdless that existed, one group fleeing to the plains and becoming Raiders, constantly hounding the holds and weyr, and the second to the sea, becoming quite literally Pirates. In an effort to stem complete chaos, the last of the original scientists did the best he could to create a new beast, using vials of wher blood and several canines to act as carriers. The first few experiments were deemed complete failures, twisting the dogs from the inside out, or killing them days after the genes were introduced.

Nearly a turn later, practically all the dragons were gone from the skies and weyrs, but with that horrible twist of fate came a slight glimmer of hope.. The first 'litter' of wherhounds were finally born, and though there were fumbles, eventually seven of the creatures bonded to humans, surpassing all previous expectations as the proved more intelligent than either whers or canines, easily capable of speech, nearly as smart as dragons. Four went wild, after showing that they did not necessarily need to bond, but they would still protect and occasionally come in contact with humans, as long as they were left to go their own way and not hunted or harmed.

But on the heels of this great discovery came a great tragedy. The sister Queens who had given birth to the weyr would, in the end, be the death of each other when they Rose together, one triggering the other's Flight until they flew upwards in a screaming rush, bits of gold and ichor flying as claws tore into each other. Several males were injured before the pair could be dragged apart, Brown Tuth forcing a Catch on Gold Havareth, the far more grievously injured of the pair, while Zujath went on to be Flown by Bronze Letherenth. Day by day dragon's died, until it was down to twenty, then ten, then five... Though desperately needed, the virus mutated too quickly for any hope at catching it, and it was soon known that if there was any chance at all to stop the disease, all dragons would have to die... Finally it was down to Havareth and Zujath. The pair's enmity was unmistakable, even as Havareth quickly lost strength, and though she made it to her Clutching day, squeezing out sixteen eggs, before her injuries and the weight of her illness drained her, unable to even summon the energy to Between. Eleven of the eggs were obviously dead, their shapes deformed and somewhat crushed. She died that night, just before Zujath took to the sands, amidst the keens and cries for their other Queen.

Gold Zujath, somewhat less injured than her sister, was obviously struggling as well as she laid twenty four eggs, including two Queens, but there was already a plan put in place. Looking at her eggs, Zujath looked at her rider once more, gave a croon, and left, Betweening away as well, never to return. Removing herself from the equation, the last dragon on the western continent, would also remove the chance that the virus would be passed on, thus ensuring that at least some of her children would live. Her rider very nearly went insane, but she knew her duty, and remained, a vigilant wraith over the sands and the nineteen healthy eggs that remained after those considered 'dead' had been moved aside, no one able to destroy them, or take them Between as was proper. With the wherhounds growing and getting ready to prove if they are fertile or not, and the eggs getting set to Hatch, with raiders on their doorstep and pirates at the hold's walls, it will take nearly a miracle to get this weyr back on track and keeping their people safe.

*We have a dragon clutch, the last on the western continent, in place and waiting for candidates! Candidates for both dragons and wherhounds are being accepted, as well as all ranks of wherhounds. Come check us out, you won't be dissapointed!

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Result 5 of 10:
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 AuthorTopic: DARK EQUINES (Read 1 time)
DE Admin
Guest
 DARK EQUINES
« Result #5 on Jun 10, 2009, 4:13pm »
[Quote]

[image]

It was lonely, quiet, humid, it wasn't a normal day not a normal day at all there was mist surrounding the land the trees were wavier than normal and the soil was damp, cracking though. There was a volcano on this piece of land but it hadn't been active for quite sometime now, but today wouldn't be the day, no it was too quiet. Equines scattered everywhere around this volcano, curious like usual wondering what would happen, some knew that they would die if this decided to explode, they knew it. Ground starting to crack, the clouds swpet over with a misty grey colour the rain started to pelt down and hail stones started to drop from the skies, thunder was crashing like symbols, loud, mother nature was being harsh today. Equines paniced and decided to run they were the smart ones, they got away, some stayed and saw the volcano explode, they perished.

After it had exploded and it was clear which took a couple of days the equines scattered off the high hills and investigated the land. But when they were investigating they saw another bunch of equines vacating themselves here, weird. They went up to them and started to speak things out, disagreement with them which led to a fight. They were of the dark alliance and this other group was from the light alliance the neutrals were no where to be seen, the darks and lights took out a battle but the neutrals came in and broke it up. Many equines were injured but escaped, so now the darks are looking for revenge on both alliances they won't stop till the day they all die then the darks will take over. So which side are you?

http://darkequines.proboards.com/index.cgi

Also i need a co-admin, three mods and two global mods to help me out here. Come and have a look...fun.

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Result 6 of 10:
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 AuthorTopic: Snake Ridge Stables (Read 6 times)
SRS admin
Guest
 Snake Ridge Stables
« Result #6 on May 12, 2009, 9:24pm »
[Quote]

[image]

You travel on a gravel road till it ends. At the end there is a circle and you looked awed at the size of stable. Huge white stables with green trim on one side of the circle. Arenas on the other. There are people and horses every where. Most beautiful champions. A large sign in the grass middle states in large green letters, 'Snake Ridge Stables'.

As a young girl, Kristen lived in Kentucky. Every day she would watch her father's horses race around the track. She always longed to be out there on the horse's backs. He father always said it was too dangerous to for a girl. So instead, he father had her ride the retired old grey mare when she wasn't in foal. So all Kristen ever got to do was to ride the mare at a walk because she was way too fast according to her father.

Around the same time, a slightly older boy named Jacob showed across the nation with his mother at his side. He mother was a top of the nation horse trainer and reiner. Even those she did other spots, she seemed to do the best at reining. Winning every reining competition she was out. Jacob loved to ride western, it was almost built into his blood.

Years later they were both graduating from college in horse business majors. Jacob was a multi-national champion in every western thing you could think of with is 5 horses. Kristen had finally convinced her father when she was 16 to let her race and had won almost every race on her father's horses. That is when they saw each other. When their eyes met then were instantly in love. Jacob and Kristen dated for 5 years after college and then bought property. It was 2,000 acres of land in Colorado. It include the famous mountain range in that area, Snake Ridge. So That became the name of the farm, Snake Ridge Stables. After a year of getting started Kristen and Jacob got married by the slow Rattail river. Three months after being married, their first daughter was born, Natasha. Soon she was followed by 5 other siblings making a total of 8 in the family. They collected horses as they went on.

When Natasha turned 21 they decided to open the stables to the public. People flowed in to be part of the luxury stables. Now Snake Ridge Stables is the most famous stables in the area and throws multiply shows each month. That's where your story begins, will you be part of the history, what will you make of yourself. Do you want to be a top rider? A groom? You decide.

Snake Ridge Stables is a stable Rp made by Desires. It is just starting, but but it already has a devoted admin getting on every chance she gets. There is no posting limit, but it is wanted to have you post 100 words or more. This rp is rated PG - 13.


  • Many Places to post
  • New skin Every season
  • Family Atmosphere
  • Many Activities




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Result 7 of 10:
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 AuthorTopic: The Secret :: int/adv equine RPG, 400+ members (Read 2 times)
Spectra
Guest
 The Secret :: int/adv equine RPG, 400+ members
« Result #7 on Apr 7, 2009, 7:43pm »
[Quote]

[image]
http://avatraiv3.proboards.com



Watch our teaser trailer!

(Sorry about the ad beside the video, it's part of the Proboards YouTube tags and we can't remove it.)

Have we caught your attention? Watch the full length 3 min version here!


Hello there literate roleplayers. Are you tired of bland Light vs. Dark plots, equine RPGs that all seem the same, and plots that don't affect your character?

Well we've got a surprise for you. At The Secret it's not just about good and evil. In fact, good and evil don't have a lot to do with things. No matter whose side you're on, you can be as nice or as cruel as you see fit. But if you live in the north you'd better be tough if you want to stay alive. Here's a summary of what kinds of characters you can make:

  • Southern equines: The Resistance. You like freedom and would rather be left to your own devices. Conquering is not really your thing, you just want to be left alone to start a herd.
  • Weakland equines: The Captives. You keep your head down and hope you don't get beaten up too often. You dream of escaping to the south, but know you'll be killed for trying. Mostly mares live here, though there is a small number of stallions. They usually get beaten down the most so they can't rebel.
  • Northern equines: Tartarus's Legions. You work for the mastermind, Tartarus, the one who blew the news about the object of power out into the open. You answer to his captain Atlas, and you spend your time fighting, bullying mares in the Weaklands, and training colts for the army. If you have any spare time you can gather a small herd.
  • Haven of Hesperides: The Secret Keepers. You know not hate nor greed, and you live within the walls of the Haven. You may leave to explore, but other equines seem so different to you. You live in peace and philosophy, seeking knowledge and enlightenment. But you know what is brewing, and the battle will come to your doorstep even though they cannot break down the door.

We are also accepting staff applications for Global Moderators, Graphics Designers and Skin Designer.


What's going on... ?

There was peace once, though by now it is but a distant memory in the minds of those old enough to remember. There was order and cohesion, and nothing to fear. The Keepers of Hesperides stayed within their walled Haven, and none disrupted their peace. There was always a rumor that an object of unspeakable power lay hidden within those great walls, but in time the rumor grew dull with age. But now a young stallion, maddened with greed, is gathering all the information he can about this mysterious object of celestial power. Flanked by the powerful drafts of the northern lands, he is murdering and taking prisoners left and right. There is only a handful of southern herds that stand against him, led by the mysterious Theseus. If they are vanquished, the Keepers will be on their own. Chaos and uncertainty abound. How much longer can the forces of reason hold off this madman?

The board is set, the pieces are in play. Whose side will you join?

Read more.


Canon positions open for audition, so join today!



[image]

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Result 8 of 10:
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 AuthorTopic: life house xXx a dog rpg (Read 3 times)
Cyprus
Guest
 life house xXx a dog rpg
« Result #8 on Mar 16, 2009, 3:17pm »
[Quote]

LIFEHOUSE

A Free Roaming Street dog RP

[image]

» A free roaming canine RP
» Great Atmosphere
»New Site, Great skin!
»Friendly staff and members

Welcome to LifeHouse. The year is 2121, and the humans are caught in the middle of a war. The canines are the ruling species and the humans are in hiding, rarely seen but they do exist. There are two packs that are at war with each other. Its now a post apocalyptic world, the world as we know it has changed drastically. Life is much more brutal now. The two packs that are fighting to be the supreme pack and the humans are caught in the middle of it, as they're trying to re-establish themselves and make things like they were. But there is one other pack, the Leeks, that are trying to keep the peace and let the humans thrive again. The two packs dont want it and want the humans to be at the bottom of the food chain. Two questions remain--will you choose a side? Or remain on the sidelines? Or will you stay safe in the LIFEHOUSE?

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Result 9 of 10:
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 AuthorTopic: Secrets of the Wild - Equine RPG (Read 6 times)
SOTW Admin
Guest
 Secrets of the Wild - Equine RPG
« Result #9 on Mar 12, 2009, 7:25pm »
[Quote]


SECRETS OF THE WILD
A HORSE RPG



WRITTEN IN THE LANDS . . .
100 years ago a young stallion set out for a life of freedom away from humans in the Australian outback, his heart set on being free. He found a large oasis, untouched by the poison stench of humanity. The grass was green, the life was nice. Finally, a mare wandered along, searching for a new home. They started a herd together, something that would last forever, so named Oasia. The leadership was passed down like a torch, until now. Twins have been born, Maya, the ferocious and determined mare, and Nyka, the hard-working and wild stallion, and the crown is to be decided. But now, war has broken out, Oasia has being torn into two. Half of the herd has gone with Maya, and half with Nyka. Battles of the past rage upward as brother fought brother. Only few survived, while most were left, slain by horses in which they used to graze with. Peace was short-lived, and we fear, more battles may continue.

THE PRESENT IS TIPPING . . .
The end could be near for the horses. A war is on the brink, tipping into raging battles and the fight for a new home. But could the battle be stopped? Some members of the herds seem to think so, if the sibling jealousy is vanquished, but yet other thirst for rival blood. The once thriving herd of Oasia has been split, and now the lush territory is empty. Yet while one herd tries to claim, another is fighting them off. All horses have been killed, the only survivors the leaders and a few members. Slowly but surely, their armies are rising, but beware, two other herds have joined in with the mix, rising from the dust and becoming a threat. The sun is hot and the water is scarce, and the only way into Oasia is through your enemy. Can you make it, or will you withstand the pain of the outback? Which herd will you swear your loyalty to? Your challenge awaits you, are you ready to meet it?

SOTW IS . . .
.-- Not a Light vs Dark RPG, it is just herd against herd, alliances, betrayals, anything your imagination can come up with! Freedom and creativity reign here at SOTW!
.-- Full of friendly members who want to meet you and have fun!
.-- Unique in it's plot and setting!

[Home] [Rules] [Plot] [Character Creation Form]


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Result 10 of 10:
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 AuthorTopic: SOTW Affie (Read 1 time)
SOTW Admin
Guest
 SOTW Affie
« Result #10 on Mar 12, 2009, 7:24pm »
[Quote]

<a href="http://secretsofthewild.proboards.com/index.cgi?" target="_blank"><img src="http://farm4.static.flickr.com/3522/3305120428_c83523a123_o.png" border="0" /></a>
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